- What is a programming language?
A programming language is a formal set of instructions used to communicate with a computer and create software programs. - What is a compiler?
A compiler is a software tool that translates code written in a high-level programming language into machine code executable by a computer. - What is an interpreter?
An interpreter is a program that executes code line by line, converting high-level programming language into machine code at runtime. - What is an algorithm?
An algorithm is a step-by-step procedure for solving a problem or performing a task, often used in programming and computer science. - What is a variable?
A variable is a named storage location in a program that can hold different values during the program's execution. - What is a data type?
A data type defines the kind of data a variable can hold, such as integers, floating-point numbers, characters, or strings. - What is a function?
A function is a block of code designed to perform a specific task, which can be called and reused multiple times within a program. - What is a loop?
A loop is a programming construct that repeats a block of code while a certain condition is true, such as a "for" or "while" loop. - What is a conditional statement?
A conditional statement, such as an "if" statement, allows a program to execute different blocks of code based on whether a condition is true or false. - What is debugging?
Debugging is the process of identifying, analyzing, and fixing errors or bugs in a program to ensure it runs correctly. - What is pseudocode?
Pseudocode is a simplified, human-readable description of an algorithm or program, using plain language and basic programming constructs. - What is an IDE (Integrated Development Environment)?
An IDE is a software application that provides tools and features for writing, testing, and debugging code, such as Visual Studio or Eclipse. - What is object-oriented programming (OOP)?
OOP is a programming paradigm that uses objects and classes to organize and structure code, promoting modularity and reuse. - What is a class in OOP?
A class is a blueprint for creating objects in OOP, defining the properties (attributes) and behaviors (methods) of the objects. - What is inheritance in OOP?
Inheritance is an OOP concept where a new class (subclass) inherits properties and methods from an existing class (superclass). - What is encapsulation in OOP?
Encapsulation is the practice of bundling data and methods within a class and restricting direct access to some of the class's components. - What is polymorphism in OOP?
Polymorphism is an OOP concept that allows objects of different classes to be treated as objects of a common superclass, enabling a single interface to represent different underlying forms. - What is abstraction in OOP?
Abstraction is the process of hiding complex implementation details and showing only the essential features of an object or system. - What is a software development lifecycle (SDLC)?
The SDLC is a process for planning, creating, testing, and deploying software, typically involving stages such as requirements analysis, design, implementation, testing, and maintenance. - What is pair programming?
Pair programming is a collaborative programming technique where two programmers work together at one workstation, with one writing code (the driver) and the other reviewing it (the navigator). - What is syntax in programming?
Syntax refers to the set of rules that defines the structure and format of statements in a programming language. - What is a code editor?
A code editor is a tool that provides features for writing and editing code, often with syntax highlighting and auto-completion. - What is a loop iteration?
A loop iteration is a single execution of the loop body, performed once for each element or condition. - What is a code block?
A code block is a group of statements enclosed within curly braces{}
or other delimiters, executed as a unit. - What is a logical operator?
A logical operator is used in programming to perform logical operations, such as AND (&&
), OR (||
), and NOT (!
). - What is a function parameter?
A function parameter is a variable defined in the function signature that receives values passed to the function. - What is a return statement?
A return statement is used in a function to return a value to the caller and exit the function. - What is recursion?
Recursion is a programming technique where a function calls itself to solve a problem by breaking it down into smaller subproblems. - What is a pointer?
A pointer is a variable that stores the memory address of another variable, commonly used in languages like C and C++. - What is a library?
A library is a collection of pre-written code and functions that can be used by programmers to perform common tasks. - What is debugging?
Debugging is the process of identifying and fixing errors or bugs in a program to ensure correct and efficient operation. - What is a breakpoint?
A breakpoint is a tool used in debugging to pause program execution at a specific point, allowing inspection of code and variables. - What is a comment in programming?
A comment is a non-executable line in the code used to provide explanations or notes for developers, often marked by//
or/* */
. - What is an array?
An array is a data structure that stores a collection of elements of the same type, accessible by index. - What is a linked list?
A linked list is a data structure consisting of nodes, where each node contains a data element and a reference to the next node. - What is a binary search?
A binary search is an efficient algorithm for finding an element in a sorted array by repeatedly dividing the search interval in half. - What is dynamic programming?
Dynamic programming is a problem-solving approach that solves complex problems by breaking them down into simpler subproblems and storing the results. - What is a hash table?
A hash table is a data structure that stores key-value pairs, allowing fast data retrieval through hash functions. - What is a stack data structure?
A stack is a data structure that follows a last-in, first-out (LIFO) order, where the last element added is the first to be removed. - What is a queue data structure?
A queue is a data structure that follows a first-in, first-out (FIFO) order, where the first element added is the first to be removed.